Jonathan Davenport
an R-Rated comedy
Projects (2)
Connections (3)
Here are the links to my contest entries:
http://www.massify.com/partnerships/lionsgate/makingcomedy/concept/entry/revengeofthejocks
http://www.massify.com/partnerships/lionsgate/makingcomedy/concept/entry/studmuffins
And now the bio:
I began my writing career scripting student shorts and indie features filmed in the Orlando area - one of which was released in select west coast theatres in 2001. I served for a while from 2002 to 2003 as a regular contributor for a local pop culture/entertainment magazine and eventually found my way into writing for interactive entertainment with my first title, Nickelodeon's Fairly Odd Parents: Breakin' Da Rules.
What followed was 7 years of writing stories and dialogue for tween games, focusing mainly on existing licenses for clients such as Disney, Nickelodeon, Mattel and others, but sometimes being lucky enough to develop and pitch original IP as well.
While doing this, I specialized in emulating the tone of existing licenses in ways that are both brand consistent and satisfying to its core audience.
I've been somewhat pigeon-holed in writing for the tween market, which is fine - I'm good at it, but I'd really like to branch out.
Since my education and background lies in the film, I'm really hoping to shift career paths and get back in. I have an ear for natural dialogue and tend to obsess over story tone, pace and structure. I've found it generally pays off.
Some reviews of my past titles:
"... the cute little teamwork-based story is really the centerpiece of the game, and chances are good that the tween girl demographic that this title aims to please will probably eat this one up." - Cheat Code Central, re: All Star Cheer Squad
" Nancy Drew's greatest asset, however, is in its writing. There's really an involving mystery story here, one that involves a few hours of play as you discover new twists and turns and eventually bring the culprit (or culprits -- duh duh duhhhhhh!) to justice." - Modojo.com, re: Nancy Drew: The Deadly Secret of Olde World Park
"The storyline and progression of the plot is The Deadly Secret's greatest strength, as the developers of this adventure have nailed the feel of what makes the Nancy Drew brand unique. The mysteries, at first straightforward, soon twist and turn and get more complicated – as a good mystery should." - IGN.com, re: Nancy Drew: The Deadly Secret of Olde World Park
"The true shining light of Olde World Park is its strong storyline... Olde World Park delivers the goods in punchy, short interactions with lots of scene jumps and transitions. It doesn't take long for things to get interesting as the plot quickly begins to unfold." - Cheat Code Central, re: Nancy Drew: The Deadly Secret of Olde World Park
"The tale the game tells, with its secret societies, ancient tomes, and mysterious disappearances, has all the makings of just the sort of story that Nancy Drew fans and amateur sleuths should love." - Gamespot.com, re: Nancy Drew: The Mystery of the Clue Bender Society
http://www.massify.com/partnerships/lionsgate/makingcomedy/concept/entry/revengeofthejocks
http://www.massify.com/partnerships/lionsgate/makingcomedy/concept/entry/studmuffins
And now the bio:
I began my writing career scripting student shorts and indie features filmed in the Orlando area - one of which was released in select west coast theatres in 2001. I served for a while from 2002 to 2003 as a regular contributor for a local pop culture/entertainment magazine and eventually found my way into writing for interactive entertainment with my first title, Nickelodeon's Fairly Odd Parents: Breakin' Da Rules.
What followed was 7 years of writing stories and dialogue for tween games, focusing mainly on existing licenses for clients such as Disney, Nickelodeon, Mattel and others, but sometimes being lucky enough to develop and pitch original IP as well.
While doing this, I specialized in emulating the tone of existing licenses in ways that are both brand consistent and satisfying to its core audience.
I've been somewhat pigeon-holed in writing for the tween market, which is fine - I'm good at it, but I'd really like to branch out.
Since my education and background lies in the film, I'm really hoping to shift career paths and get back in. I have an ear for natural dialogue and tend to obsess over story tone, pace and structure. I've found it generally pays off.
Some reviews of my past titles:
"... the cute little teamwork-based story is really the centerpiece of the game, and chances are good that the tween girl demographic that this title aims to please will probably eat this one up." - Cheat Code Central, re: All Star Cheer Squad
" Nancy Drew's greatest asset, however, is in its writing. There's really an involving mystery story here, one that involves a few hours of play as you discover new twists and turns and eventually bring the culprit (or culprits -- duh duh duhhhhhh!) to justice." - Modojo.com, re: Nancy Drew: The Deadly Secret of Olde World Park
"The storyline and progression of the plot is The Deadly Secret's greatest strength, as the developers of this adventure have nailed the feel of what makes the Nancy Drew brand unique. The mysteries, at first straightforward, soon twist and turn and get more complicated – as a good mystery should." - IGN.com, re: Nancy Drew: The Deadly Secret of Olde World Park
"The true shining light of Olde World Park is its strong storyline... Olde World Park delivers the goods in punchy, short interactions with lots of scene jumps and transitions. It doesn't take long for things to get interesting as the plot quickly begins to unfold." - Cheat Code Central, re: Nancy Drew: The Deadly Secret of Olde World Park
"The tale the game tells, with its secret societies, ancient tomes, and mysterious disappearances, has all the makings of just the sort of story that Nancy Drew fans and amateur sleuths should love." - Gamespot.com, re: Nancy Drew: The Mystery of the Clue Bender Society
